Big Fairways · Shot Tracking Prototype

Play the hole, and the score writes itself

Drag the crosshair to where your ball finished, lift, confirm. Get on the green and the view spins around behind your ball so the putt runs straight up the screen: an oversized hole, a target ring, and one touch to say made or missed. Every miss feeds a trend.

Phase 1Vector holeShort game mode
4
Par 4
365 yds
Cedar Bend · Blue tees
1Shot
Tee box
Drag anywhere to move the crosshair
Par
four shots, one fairway, two putts

This hole, shot by shot

Tap a shot to light it up on the map.
No shots yet. Drag the crosshair on the hole and confirm your tee shot.

What the app actually saved

The categories are derived, never typed. Raw coordinates stay so every stat can be recalculated later.
Waiting for your first shot.

Where your putts finish

Sample history of 32 putts, plus every putt you hit here. Long and short are measured along the line you were putting on, not up and down the screen.
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Try another shape

One rendering engine, three different holes. Nothing is a stock image.

What this proves out

The crosshair sits above your thumb. Your finger never covers the landing point, and a soft stem connects the two so the offset is always obvious.
Both numbers move while you drag. Most golfers remember the yardage they had in, not the pixel. Drag until it reads 140 to the hole, then nudge left or right.
Lie and position are read from the map. The hole is polygons, so the app knows fairway from first cut from rough, and how far offline you finished.
Inside 32 yards the app changes job. The view zooms to the hole, the club row becomes chip, pitch, bump, flop and sand, and one touch on the target records the shot. No confirm step, because undo is faster than a second tap.
On the green the view spins to your eye line. The hole moves to the top of the screen, the ball sits below it, and the putt runs straight up the middle. The green and its bunkers stay in the picture. The 2, 4 and 6 foot rings are a picture of the miss, not a scale drawing, so a thumb can land on the right one.
The hole is big and it pulls you in. Making a putt should be the easiest thing on the screen, so the hole is drawn large and the zone that counts as in is larger still. Come near it and it lights up and the crosshair snaps. What gets stored is the exact point you touched.
The heat only means close. Red is inside a couple of feet, green is a long way past. It says nothing about slope, grain or break, because the app does not know any of that and will not pretend to.
Long and short follow your line, not the screen. The miss is measured along the line from your ball to the hole, so long always means past it. That is the only way left, right, long and short mean what a golfer means by them.
Tips only ever say if. The app knows where the ball finished. It does not know the slope or the break, so every suggestion is conditional and every number in it is a real count of your own misses.
The score is the shots. Nobody types a number. Penalties add a stroke without pretending there was a ball flight.
Prototype built for Big Fairways. Hole geometry is generated from coordinates, not artwork, so the same engine renders any hole once its tee, green and hazard polygons exist.