Midnight is a golf side game where twelve of your eighteen holes count. After each hole you clock it or pass. You get six throwaways, a clocked hole stays clocked, and your last hole always counts. Lowest net card of twelve wins. Big Fairways keeps every clock for the group.
Two or more throwaways left. Clock it or pass, no pressure.
One throwaway left. Pass here and every hole after this gets clocked for you.
No throwaways left. The app clocks it. Post your score and play on.
The final MIDNIGHT hole is clocked for everyone, always automatic. If you are playing in a shotgun and started on 7, then 6 would be your final MIDNIGHT hole (bigfairways.com calculates it for you).
This is a simulated round, not a live game. Four made up players, eighteen made up holes. Under every name on the board you will see what that player did on the hole and why, so you can see the clocks and the throwaways happen.
Midnight is a net scoring game you lay over any normal round. Your best eleven holes plus your last hole make a twelve hole card, and the lowest card wins. It suits the player who is one blowup away from a bad round: the two worst holes go in the bin, and the round still ends on a putt that counts.
| Players | Two or more. Everyone plays against the card. |
|---|---|
| Holes that count | Twelve: your best eleven plus your last hole. |
| Throwaways | Six. They do not come back. |
| Last hole | Always counts. On a shotgun start it is the hole before the one you started on. |
| Handicaps | Yes. Holes are compared on net score. |
| Scored by | Big Fairways, free on any phone. |
Play a normal round. After every hole you make one call: clock it or pass.
Without it, the end of the round goes dead. A player with eleven clocked would have nothing left to play for. The last hole fixes that: a player leading on the best eleven can still lose it all with a double bogey on the last green.
A decision you can take back is not a decision. If you could swap a clocked hole for a better one later, the game would turn into arithmetic at the end. Because the clock is final, a bogey on the third is a real question: keep it, or trust that better holes are coming?
Say a player shoots in the high eighties with an eight on the fourth and a nine on the eleventh. Both go in the bin with four other poor holes. The eleven clocked holes plus the last hole make the card, and the gross score for the day never comes up again.
My experience with MIDNIGHT: The first time I played midnight was a Chambers Bay. I was even through the first 11 holes and ended up clocking them all. I birdied the 12th hole (lipped out my eagle putt), and followed that up with another birdie on 13. I was PISSED that I couldn't use those scores!! I left my eagle putt short on the final hole but made my birdie putt only to LOOSE by 3 strokes in MIDNIGHT. UGG. I wasn't a fan, but I understood the appeal. I've since played it a few times with other buddies, and I love it. Such a great equalizer for the mid-high handicap players and with the way it plays on bigfairways app, I actually really enjoy it.
Alex T., Big Fairways
Clock net par or better without thinking, and spend your six throwaways across the whole round, not just the front nine.
Elevens is the same idea one hole shorter: ten clocked holes plus the last, with seven throwaways. Midnight counts twelve and throws away six. Both are exclusive to Big Fairways and use the same clocks.
Midnight is a card game: you play against your own scorecard. Most side games are match games, where you win or lose points against your group hole by hole. You can run several at once on one card.
| Game | Players | In one line |
|---|---|---|
| Midnight | Any | Twelve holes count, your best eleven plus the last. Lowest card wins. |
| Elevens | Any | Eleven holes count, your best ten plus the last. Seven throwaways. |
| Skins | Any | Win the hole outright to take the skin. Ties carry over or die, your call. |
| Nassau | 2 or 4 | Three matches in one: front nine, back nine and the full eighteen, with presses. |
| Wolf | 4 | The Wolf picks a partner after the tee shots or goes alone for double. |
| Vegas | 4 | Two teams, scores paired into a number, low number wins the difference. |
| Banker | 3 or more | One player takes on everybody else each hole. Presses allowed. |
| Junk | Any | Points for the little things: sandies, greenies, woodies and more. |
| Match Play | 2 | Head to head, hole by hole, up or down. |
Every side game the app scores is on the golf side games page.
Pick Midnight when you set up the round. After every hole the app shows each player their clock, their throwaways left and what their net becomes if they clock it. Must clock holes clock themselves. Other side games run on the same card and settle together in one Settle Up list. Midnight is a score, so it never lands in the Points column.
Every clock and every count, hole by hole. No napkin math.
Your group joins with a QR code. Friends and family follow along by text link.
Teams, groups or solo, every game tallies on one card.
A clean leaderboard all round and simple Settle Up totals at the end.
From a four player golf trip to a charity event, with side games running inside it.
Twelve of eighteen: your best eleven plus your last hole.
Every hole left is clocked for you. The clock turns red and you just post the score.
No. Once you clock a hole, it stays on your card.
Yes. Your last hole is the one before your starting hole. Start on the sixteenth and the fifteenth is your twelfth clock.
Yes. Strokes fall by stroke index, and the app shows your net before every call.
Two or more. Everyone plays against the card, so it works for a trip or a whole season.
Yes, while we build it. Nothing to install. It runs in any phone browser.
Set it up in four taps, send the link to the group, and let the app keep every clock.
START A MIDNIGHT GAME, FREE